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💰 Heists

You only become a criminal when you put on a mask. Until then you can scout the city freely.

A pickup outside Velare Jewelry
A pickup outside Velare Jewelry
A red muscle car outside a shopping center
A red muscle car outside a shopping center

Concept art © Kefir. Final version subject to change.

TargetRewardWhat you need
Corner storePocket changeAlmost nothing, good for first runs
Jewelry storeCash and valuablesA crew and a fast exit
Bank vaultThe big paydayKeys, gear, preparation
Police armoryWeapons and equipmentA plan for the police response
Player cargo and safesSomeone else’s lootTiming and tools

Notoriety

The longer your spree, the better the loot and the more attention you draw. Decide your stopping point in advance.

Getting out

  1. Park facing the exit.
  2. Don’t get greedy: leave before the roads are blocked.
  3. Have a fallback: a bag can be stashed in a locked trunk.

Criminal status

Removing the mask is not enough: the status clears only when you leave the city and pick your role on the next entry.

Loot and city events

Loot includes gear, vehicle and room keys, modules, building blueprints and even land documents, but the main haul is cash and valuables. Some places can be hit quietly: kill the alarm or intimidate the clerks. The city keeps shifting: ATMs get restocked, an arms cache location leaks. The longer your crime streak, the higher your notoriety, resale prices and loot quality, and the risk.

Selling loot

Look for the dollar-sign van on the map or the Sales Center. After selling, pick up the cash from the counter: it can still be stolen.